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Im Yongsik

A Programmer who interested in Game Engine and Computer Graphics

EXPERIENCE

  • 2016-03 ~

    Enter KNU, Kongju National University

  • 2020-01 ~ 2020-12

    Vice president in Striking Arts - Game Dev Club in KNU

  • 2020-11 ~ 2020-11

    Top prize at the Capstone Project of the Department of Software at KNU

  • 2023-02 ~

    Join Com2us

SKILLS

  • C

    85%
  • C++

    75%
  • C#

    60%
  • Vulkan

    70%
  • Metal

    60%

PROJECTS 🐛

2022.04 - Developing

Kepler
Kepler is a Game Engine based on DirectX11 for Windows. OpenGL, Vulkan and DirectX12 will be supported later.

2022.05

KeplerMath
Math library for Kepler Game Engine. support Vector, Matrix, Quaternion, Transformation, Interpolation, etc.

2022.10 - Developing

GGum
This project is that Implement C++ 3D Software Renderer from scratch except use Vulkan for render context.